How can animation be participatory? I was troubled with that for a while. Quite frankly i haven't moved very far from that point. Visual culture and symbolism necessarily removes. The post-enlightenment world teaches us categorize... and only then with these imperatives can we rationalize. However it seems to be the case that subjectivity cannot be limited to the modernist conception of the subject, whose cogito is an internal aggregated unit distinct from the external. It can be said rather that there are strands of understanding and 'being' (becoming) in the multiplicity. The image selects a particular identity and narrates a being, the image however always falls behind. It can only tell us history, but it lets us criticize and contemplate the past and possibilities of the future. The question remains...how can we reconcile
change with the
image? Animation is but a series of selected images unravelling themselves through time, the collection of which is a time-based image. So, there's the problem of representation- representational imagery and representational politics. It seems that it is conceptually impossible to 'represent' if one wanted to live with others in freedom, equality, dignity, justice and pece. As Simon Tormey had written in "
Not it My Name"representation is "ontologically violent".
This video is not a solution, far from it. But it is a negotiation of that challenge.
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